Personal project and Warhammer 40K Tau pulserifle fan art.
I wanted to experiment with some skills I got while working on The Breach Studios doing 3D hard surface props (guns actually). Here I show some models during my workflow, the low poly done in 3Ds Max, The High poly based in the low poly done in Zbrush, later used Topogun to retopologize, and finally baked the two models and texturized.